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AI Insights · Timothy · October 2021

Top 5 Co-op Games in Italy Q3 2021: Performance Insights

Explore the performance of the top 5 co-op games in Italy during Q3 2021, with detailed insights on downloads, revenue, and active users trends.

Top 5 Co-op Games in Italy Q3 2021: Performance Insights

In the third quarter of 2021, the top five co-op games in Italy showcased interesting trends in downloads, revenue, and active user activity. These insights are based on data from Sensor Tower, providing a comprehensive view of the mobile gaming landscape.

Clash Royale experienced a notable increase in weekly revenue, peaking at around $462K in early September. Weekly downloads saw an initial rise, reaching a high of approximately 87.5K in early August, before gradually declining to about 56.4K by the end of September. Active users showed a consistent upward trend, growing from around 3M at the beginning of the quarter to approximately 4.7M by the end of September.

Brawl Stars from Supercell had a mixed performance in terms of revenue, starting at $285K in late June and ending at roughly $144K by the end of September. Downloads fluctuated within a range, peaking at about 39K in late August and ending the quarter at approximately 35.4K. Active users showed a decline from around 1.71M to about 1.39M over the quarter.

Roblox maintained steady weekly revenue, peaking at $253K in early September. The game saw relatively stable download numbers, with a high of approximately 51.9K in the last week of September. Active users remained fairly constant, hovering around 1.7M to 1.8M throughout the quarter.

Empires & Puzzles: Match 3 RPG showed a varied revenue trend, peaking at about $167.5K in mid-July and stabilizing around $138.6K by the end of September. Downloads spiked to around 3.9K in late July but then decreased to approximately 1.4K by the end of the quarter. Active users remained relatively stable, fluctuating around the 50K mark.

State of Survival: Zombie War demonstrated a relatively stable revenue stream, peaking at approximately $133.3K in mid-July. Weekly downloads showed an increase mid-quarter, peaking at about 6.7K in mid-August and then tapering off to around 5K by the end of September. Active users remained consistent, fluctuating around 50K to 56K throughout the quarter.

For more detailed insights and data on mobile app performance, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021